[Thanks, to everyone who sent this in]
- Trivium - "Detonation"
- Atreyu - "Right Side of the Bed"
- Protest the Hero - "Bury the Hatchet"
So, everything is peaches and fresh daisies over at the Activision camp as it pertains to the success of GH II's downloadable content, but we ask what happened to the community's complaints about the price? Back when the new tracks became available everyone was up in arms at the cost, refused to support the expensive content and even went as far as to create online petitions. But now it's looking like it was the vocal minority who were expressing their distaste or those who were complaining just gave in and purchased new tracks. We aren't sure if we should applaud the success of GH II's DLC or be somewhat sad that the "success" of it may just have solidified the high price point for the future. We guess we'll just have to see how it all works out when Rock Band puts its first round of content on the Marketplace.
True, we have seen a similar free 1600 Microsoft points offer before when GH II released and there was no forms to send in. But if you're willing to send in a rebate and wait for your cash this is definitely a good deal. Or you could just wait for Guitar Hero III or the game X3F is in love with ... Rock Band. Decide and plan your purchase accordingly.
So guys, who's to blame? We know we didn't purchase those overpriced track packs, but know there are a bunch who did. This is just another case of the financial bottom line being more important than the vocal majority, so quit buying the songs already! .... now back to the corner to cry myself to sleep again.
We really thought Harmonix and Activision were taking a while to release new content, because they were actively negotiated and reworking their pricing strategy seeing that fans have been very vocal about the pricing of the last three DLC offerings. But our extended wait was for no gain, because the pricing hasn't changed. Try and keep your anger civil fanboys ... or at least pointed towards the guilty parties.
If you've been keeping track, this would be the second batch of DLC we've seen since April. We're not experts, but we're not sure that qualifies as the most DLC for any 360 game evar.
[Thanks, Adam Wessel]
You know the feeling. You're playing Guitar Hero II, you've got full Star Power and here comes that sweet string of notes that will send your score into the stratosphere. Only one thing to do: tilt that controller and rock like you mean it. But what's this? You tilt the control and nothing happens, or maybe it's a little delayed, or maybe the act of tilting screws up your fingering. Whatever happened, you're stuck with a piddly x2 multiplier and a lot of wasted Star Power. If this sounds familiar to you, you may want to check out the fancy Star Power button mod at GrownUpGamers. As is the case with most mods, this will require you to crack open your X-plorer and do some soldering, so it's not for the timid. The mod also instructs users how to install a "kill switch" which essentially gives you a second strum button, helping you land those wicked solos.
If you're chops are righteous enough for this mod, click the "read" link and check it out.
Guitar Hero II cardboard fret mod