Anyway, we just uploaded another batch (the final batch) of X3F sticker photos including Dead Space producer Chuck Beaver, Mirror's Edge's own Nick Channon, the SouthPeak crew as well as the one, Joystiq's only, our main boss guy who keeps us employed ... CHRIS GRANT! Oh, and don't mind the pic quality. We had to use our cell phone camera due to a digital camera going MIA for a bit. Anyhoo, long live the X3F stickering.
- "There's nothing to announce" right now regarding a keyword search for the Marketplace. We hope for some kind of searching option or a better layout for content
- Playing games from the hard drive will work fine for multi-disc games; in fact, you can pick which discs you want to rip (but a disc swap for the correct disc in the drive is required)
- As an example, Joystiq was told that Devil May Cry 4 is approximately a 4 or 5GB installation and takes about 10 minutes to copy onto a harddive: PS3 installation is roughly 18-25 mins
- You'll need to keep the disc in the drive the entire time. This is about speeding up load times and to check if you own the title -- the disc will not spin so no more jet noises
- Xbox 360 notifications look the same but are actually very cleaned up and look sharper -- the sounds are all the same
- Yes, you can still use your gamertag pics and your themes (they look cleaner and more crisp now, an example of what it could look like is above) -- example of a gamerpic in action is in the top right corner of the image above
Gallery: New Xbox Experience
Check out the photographic reader meetup recap below and for more meetup coverage, jump on over to Joystiq and browse their photos too.
Gallery: Joystiq Post-E3 2008 Party
Again, thanks to everyone for sharing a memorable E3 2008 with all of us at X3F. It was exciting, it was stressful, but overall we'll be walking away from this week with a grin on our face and dreams of special Xbox 360 releases that will be coming later this year. Tata.
A posting moments after it was unveiled at the conference reads: "A brand new South Park game is coming to Xbox Live in 2009. That's all we've got for now, but stay tuned for more details over the next few months. Let the speculations begin!"
We don't have any guesses on what it will be but we hope it has nothing to do with that awful first-person shooter or the terrible kart racing game or that laughable mini-game collection or ... wait, are we supposed to speculate on whether or not it's going to suck? Who do we send our guesses to?
We can't say we're surprised. With such a focus on story we didn't expect Valve to do anything exclusively for the Xbox that would factor into actual canon of the series.
Lombardi later detailed that Valve has new projects in the works for the Xbox 360 but remain firm on its disinterest for PS3 and Wii development. It was also confirmed that Team Fortess 2 that the achievements and content added to the PC version of the game will come to the Xbox 360 at some point, when Valve has worked out how it wants to package and release that content.
Speaking on the subject of paying off publishers for exclusivity, Tretton told Joystiq "[Sony] invested so much money in the [PS3] hardware" that it simply "can't write checks for exclusive software."
While popular theory is that Microsoft paid Square Enix off for its recent handfull of upcoming releases, word around the industry campfire points at a decision made by Square Enix months ago to focus on multiplatform development that saw Final Fantasy XIII land on the Xbox 360. With a high install base and solid attach rate for the Xbox 360 in North America and Europe many developers are forgoing exclusivity in order to lessen the blow of "next-gen" game development. Capcom has been a prime example of this point with Devil May Cry 4; which saw better sales on the Xbox 360.
Regardless of the situation, Square Enix is happy to bring the experience to as many people as possible and as gamers we all should be too.
Jump in for a list of the games you asked about with links to all the news and content we could find, steal and bribe our way to get! We couldn't get them all and there is a ton more not listed but check it out and let us know what you thought of our coverage.
Oh and by the way, we are SO not even done covering E3 2008. Prepare yo' self!
This news comes as quite a shock considering the current state of controller compatibility between the two music franchises -- a recent update apparently made all guitar controllers compatible with Guitar Hero: Aerosmith but we've heard of some issues.
You may be asking yourself how the drums will work, considering Guitar Hero: World Tour drums use five-inputs while Rock Band uses four (see center of image above). According to Wired, Activision promises that using the Rock Band drums will cause the game to adjust the title to four inputs only. Now we wonder, will plugging in the Rock Revolution controller bring the input count to seven?
[Thanks to everyone who sent this in]
Ah, sports games. You do not get enough love from us. But here's a freebie! Madden NFL 09 lands in stores this August and, so far, looks like a solid entry into the franchise. The latest trailer, now available on the Xbox Live Markeplace, focuses on the in-game celebration and frustration animations. Shockingly given permission for celebrations by the (usually) tight-laced NFL, EA Sports shows off a a handful of new moves you can expect to see in the endzone. Let's hope EA consulted with Ocho Cinco for the sake of realism (Sorry, maybe three of you know what I'm even talking about.)